We design virtual learning environments, and a wide range of innovative on-line learning resources including games, simulators, videos, teacher packs and open education resources for all ages. Our aim is to create highly engaged and motivated learners within a digital environment.

To discuss how we can develop bespoke products for your organisation email us at info@thinkup.org

Case Studies

Featured image of article: Student Studio

Student Studio

Student Studio is a service that aims to radically increase the quality and volume of work experience in the construction and engineering sectors.

Companies using Student Studio have access to a suite of online engineering-related projects that students can work through during placements. These projects, designed to be carried out in a workplace setting, are intended to simulate what it is like to work on a real project, with realistic tasks to be completed and daily milestones to be met.

Bringing everything together is the Student Studio website, a virtual learning environment (VLE) created by Think Up in which students access briefing and supporting information for their projects, interact with students working on other projects in other companies, and record what they are learning in their reflective blog.

At Think Up, we see virtual learning environments as valuable complement to, rather than an replacement of, real learning environments. By combining rich digital
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A screenshot of one of Think Up's latest structural games

Structural Games and Simulators

Employers often complain that graduating structural engineers don’t understand how simple structures behave, despite having spent years studying the formulae that govern structural behaviour. To address this problem Think Up has been developing a range of structural games and simulators that take the maths out of structural engineering and instead help students develop a more intuitive understanding.

The development of these tools has been led by Gennaro Sennatore or Head of Computational Design and Research and a team of international collaborators from industry and academia. The development process has been iterative, at each stage testing what the available technology allows and what benefit learners can derive from it.

The journey began with the creation of Push Me Pull Me, a suite online apps that allows students to push and pull pre-drawn structures using their mouse pointer. These Push Me Pull Me models were based on parametric models, which were pre-calculated.

Following the…
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Featured image of article: Materials Lab Online

Materials Lab Online

One of the ways that engineers learn about material behaviour is to study material failure. Arguably, the avoidance of material failure is one of the main responsibilities of a civil engineer.

Once-upon-a-time student engineers would have studied how materials behave in the lab. But these days, as labs get shut down to enable a greater rate of return for university estates departments, students get fewer chances to learn about how materials actually behave. Many students turn to online resources to find out what they would have seen in the lab, but what’s available is of highly variable quality.

It is in this context that in 2010 we started to build Materials Lab Online, a collection of definitive high-quality videos that seek to capture material failure with the same degree of clarity as those famous photographs from the 1950s of fluid behaviour familiar to anyone who has studied fluid mechanics. When creating these films, we
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